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Game Design Collaboration with Amit Ghadge (Crimzon Studio).
Duration: 60 mins.
She gushed powerfully, healing broken bits of soil as she flowed. From her, came forth, the first long grass and with it - a brave new world. When the humans first came, huddled and unsure - she stood witness, soothing their fears, feeding their creative urges. The magnificent Citadel rose in time, overlooking granaries that fed the families, reservoirs and canals and farms - all sliced and built meticulously - a magnificent overlay of nature and humanity’s force of creation. INDUS - was the first reckoning of the world as we know today.
Indus Valley Civilization (also known as the Harappan Civilisation) has been admired for its urban planning, baked brick houses, water supply systems, trade, and many more innovations.
INDUS is a civilization-building game. Here's the Game overview:
Choose a city map at the start of the game.
Add terrains or choose to collect resources to build more complex buildings.
Or, collect artifacts to maximize your score Strategize as per the Scoring Cards to maximize victory points.
However, true to history, calamities strike and destroy parts of your meticulously planned city.
Can you ensure your city thrives?
INDUS follows flip and write mechanism and is a brain-stimulating game that lets you build your civilization brick by brick (literally!).
PS. Guess what! A super competitive "Solo Mode" is also available!